3D Computer Graphics are computer-generated images or videos, widely used in films, commercials, video games, architecture, and many other industries. The computer-generated 3D imagery can be used to create animations, still images, previews, presentations, ...
Here we'll show you the basic steps of creating a 3D render. In this example, we'll do a breakdown of a still image render of an in-house product-visualization: Naru chair executed by Artisan. Designer: Says Who
The first step in creation is … thinking.
We start from photos, a blueprint, a sketch on a piece of paper, or just an idea in your mind.
To get the best results, we take our time to sit down with you and to develop the entire project in its finest details.
In the shading process, the lighting setup is created and objects get colored. The purpose of shading is to get a realistic feeling of the materials you want: leather, metal, water, wood, you name it.
Any type of lighting mood is possible, whether you need a sunny environment, a dark night filled with moonlight or a more suggestive, even cartoony type of shading.
The design starts to come to life: a digital 3D object is born.
We have strong expertise in hard edge (mechanical) modeling as well as in organic modeling. Anything is possible.
When the model itself is finished, it needs some styling and coloring, a process called texturing.
We add the final touches (correcting colors, contrast, levels, ...) to make sure you're pleased by the end results!
Umbra can create real-life objects, making them explode, transform, or go to places where real cameras can't go! It's the ideal solution for pre-visualizing architectural projects, set contractions, products, medical applications, …
The visual impact of 3D imagery can boost your brand, logo or any product you designed.
While watching a 3D preview, your clients will get a better understanding of your ground plan, blueprint or sketch. 3D previews can provide a better insight into the choice of construction materials for architects. They also create the possibility of taking a virtual walk inside a building, etc.